objective C实现iPhone图标的水晶立体效果
- (void)viewDidLoad {
[super viewDidLoad];
UIGraphicsBeginImageContext(icon.bounds.size);
CGContextRef ctx = UIGraphicsGetCurrentContext();
const CGFloat components[4] = {0.0,0.4,0.0,1.0};
CGContextSetFillColor(ctx, components);
CGContextFillRect(ctx, CGRectMake(0, 0, icon.bounds.size.width, icon.bounds.size.height));
UIImage *background = UIGraphicsGetImageFromCurrentImageContext();
UIGraphicsEndImageContext();
UIImage *image = [UIImage imageNamed:@"icon.png"];
UIImage *mask = [UIImage imageNamed:@"IconBase.png"];
UIImage *roundCorner = [UIImage imageNamed:@"round-corner.png"];
icon.image = image;
CALayer* subLayer = [[CALayer layer] retain];
subLayer.frame = icon.bounds;
subLayer.contents = (id)[background CGImage];
CALayer* maskLayer = [[CALayer layer] retain];
maskLayer.frame = icon.bounds;
maskLayer.contents = (id)[mask CGImage];
[subLayer setMask:maskLayer];
[[icon layer] addSublayer:subLayer];
CALayer* roundCornerLayer = [[CALayer layer] retain];
roundCornerLayer.frame = icon.bounds;
roundCornerLayer.contents = (id)[roundCorner CGImage];
[[icon layer] setMask:roundCornerLayer];
[maskLayer release];
[subLayer release];
[roundCornerLayer release];
}
